Ethics and Transparency in Game Data

Publication date

2024-10-14

Authors

Kleinman, Erica
Kriglstein, Simone
Yannakakis, Georgios N.
El-Nasr, Magy Seif
Wallner, Günter
Zhu, Jichen
Harteveld, Casper
Pfau, JohannesORCID 0000-0002-8760-5023ISNI 0000000524640675
Melhart, David
Watson, Benjamin

Editors

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

cc_by

Abstract

While existing work has discussed ethics and fairness in relation to data generally, and a small number of papers have raised the same issues within games specifically, work on addressing fairness and ethical issues with game data collection and usage is still rare. With game AI, LLM integration, data analytics, and machine learning on the rise, a new dimension to the responsible and ethical treatment of data opens up, comprising factors unique to video games. Our goal for this workshop is, thus, to bring together researchers and professionals working in the spaces of game human–computer interaction (HCI), game data and AI, and ethics in both games and AI to discuss and identify interdisciplinary research opportunities and devise potential solutions to existing problems.

Keywords

AI, ethics, game AI, game data, Machine Learning, transparency, Human-Computer Interaction

Citation

Kleinman, E, Kriglstein, S, Yannakakis, G N, El-Nasr, M S, Wallner, G, Zhu, J, Harteveld, C, Pfau, J, Melhart, D & Watson, B 2024, Ethics and Transparency in Game Data. in CHI-PLAY Companion 2024 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play. CHI-PLAY Companion 2024 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, Association for Computing Machinery, pp. 466-470, 11th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI-PLAY Companion 2024, Tampere, Finland, 14/10/24. https://doi.org/10.1145/3665463.3678859, conference