Fighting Toxicity Through Positive and Preventative Intervention
Publication date
2024-10-14
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Part of book
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taverne
Abstract
Toxicity is a constantly present issue in online games. Players of these games experience harassment, flaming, and hate speech. Intervention systems have been used in practice and studied in academia, but have not yet succeeded in controlling toxic behavior. Traditionally, intervention systems rely on negative reinforcement like sanctioning to fight undesired behavior, which is often done after an incident has already occurred. As part of my submission to the doctoral consortium, I will outline my research direction and present my current findings on intervention systems and future plans to create and evaluate preventative intervention systems.
Keywords
interventions, online games, toxicity, Taverne, Human-Computer Interaction
Citation
Wijkstra, M 2024, Fighting Toxicity Through Positive and Preventative Intervention. in CHI-PLAY Companion 2024 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play. CHI-PLAY Companion 2024 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, Association for Computing Machinery, pp. 450-453, 11th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI-PLAY Companion 2024, Tampere, Finland, 14/10/24. https://doi.org/10.1145/3665463.3678857, conference