CrowdAR Table - An AR system for Real-time Interactive Crowd Simulation

Publication date

2020

Authors

Savenije, Noud
Geraerts, R.J.ISNI 0000000390828735
Hürst, WolfgangISNI 000000035205226X

Editors

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

taverne

Abstract

Spatial augmented reality, where virtual information is projected into a user’s real environment, provides tremendous opportunities for immersive analytics. In this demonstration, we focus on real-time interactive crowd simulation, that is, the illustration of how crowds move under certain circumstances. Our augmented reality system, called CrowdAR, allows users to study a crowd’s motion behavior by projecting the output of our simulation software onto an augmented reality table and objects on this table. Our prototype system is currently being revised and extended to serve as a museum exhibit. Using real-time interaction, it can teach scientific principles about simulations and illustrate how such they, in combination with augmented reality, can be used for crowd behavior analysis.

Keywords

Taverne

Citation

Savenije, N, Geraerts, R J & Hürst, W 2020, CrowdAR Table - An AR system for Real-time Interactive Crowd Simulation. in IEEE AIVR 2020. IEEE. https://doi.org/10.1109/AIVR50618.2020.00021