Evaluating Phillips' Game Rewards Taxonomy: Implications for the Gamification Design

Publication date

2025

Authors

Botte, Brunella
Marinensi, Giada
Aarts, HenkISNI 0000000369416605
Bakkes, SanderISNI 0000000387676056
Veltkamp, RemcoISNI 0000000109665680

Editors

Schönbohm, Avo
Bellotti, Francesco
Bucchiarone, Antonio
de Rosa, Francesca
Ninaus, Manuel
Wang, Alf
Wanick, Vanissa
Dondio, Pierpaolo

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

taverne

Abstract

This study evaluates the relevance of Phillips' reward taxonomy in the context of contemporary video game design, with implications for modern gamification strategies. Phillips' taxonomy categorizes game rewards into six types based on their functions within game systems. Given the rapid evolution of video games, this research investigates whether this taxonomy remains applicable to current gaming landscapes. The study consisted of two main steps: firstly, a detailed analysis of rewards in seven video games from various genres was performed and secondly, a card sorting activity with expert players was conducted. Results shown that while Phillips' taxonomy resulted to be still applicable, the need for two additional categories, rewards of currency and rewards of self-expression, emerged, reflecting the evolving dynamics in game design and player preferences. Future research will explore the relationship between these reward categories and the fulfilment of basic psychological needs as outlined by Self-Determination Theory, to enhance the motivational impact of gamification.

Keywords

Game design, gamification, motivation, reward taxonomy, Self-Determination Theory, video games, Taverne, Theoretical Computer Science, General Computer Science

Citation

Botte, B, Marinensi, G, Aarts, H, Bakkes, S & Veltkamp, R 2025, Evaluating Phillips' Game Rewards Taxonomy : Implications for the Gamification Design. in A Schönbohm, F Bellotti, A Bucchiarone, F de Rosa, M Ninaus, A Wang, V Wanick & P Dondio (eds), Games and Learning Alliance : 13th International Conference, GALA 2024, Berlin, Germany, November 20–22, 2024, Proceedings. 1 edn, Lecture Notes in Computer Science , vol. 15348, Springer, Cham, pp. 133-141. https://doi.org/10.1007/978-3-031-78269-5_13