Motivation in Gamification: Constructing a Correlation Between Gamification Achievements and Self-determination Theory

Publication date

2020-12

Authors

Botte, Brunella
Bakkes, SanderISNI 0000000387676056
Veltkamp, RemcoISNI 0000000109665680

Editors

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

taverne

Abstract

This paper presents an analysis of the general concept of motivation and how it is fostered in gamified solutions for learning, particularly in the context of self-determination theory. The analysis leverages academic literature on the topics of motivation, player engagement, basic psychological needs, and the ability of video games to potentially satisfy these needs. Specifically, the paper contributes to the field of game-based learning by (1) proposing a correlation between gamification achievements and basic psychological needs, as derived from self-determination theory, (2) analysing an already effective game-based learning platform (SOLOLEARN) for mechanics that do – and that do not – contribute to the basic psychological needs of individual users.

Keywords

Gamification, Self-determination theory, Adaptive gamification, Gamification design, Taverne

Citation

Botte, B, Bakkes, S & Veltkamp, R 2020, Motivation in Gamification: Constructing a Correlation Between Gamification Achievements and Self-determination Theory. in Games and Learning Alliance : 9th International Conference, GALA 2020, Laval, France, December 9–10, 2020, Proceedings. Lecture Notes in Computer Science, vol. 12517, Springer, pp. 157-166. https://doi.org/10.1007/978-3-030-63464-3_15