Dialogue Coherence: A Generation Framework
Publication date
2007
Authors
Beun, R.J.
Eijk, R.M. van
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Document Type
Article
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Abstract
This paper presents a framework for the generation of coherent elementary
conversational sequences at the speech act level. We will embrace the notion of
a cooperative dialogue game in which two players produce speech acts to transfer
relevant information with respect to their commitments. Central to the approach is
that participants try to achieve some sort of balanced cognitive state as a result of
speech act generation and interpretation. Cognitive states of the participants change
as a result of the interpretation of speech acts and these changes provoke the production
of a subsequent speech act. Describing the properties and the dynamics of the
mental constructs that constitute the participants’ cognitive states, such as beliefs and
commitments, in relation to the various dialogue contributions is an essential aspect
of the game. Although simple in its basic form, the framework enables us to produce
abstract conversations with some properties that agree strikingly with coherence
structures found in, for instance, Conversation Analysis.
Keywords
Cooperative dialogue games, Speech act generation, Cognitive state update, Cognitive balance, Commitments, Beliefs