Geometry and Generation of a New Graph Planarity Game

Publication date

2019

Authors

Kraaijer, Rutger
van Kreveld, MarcORCID 0000-0001-8208-3468ISNI 0000000116732175
Meulemans, Wouter
Renssen, André van

Editors

Advisors

Supervisors

Document Type

Article
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License

taverne

Abstract

We introduce a new abstract graph game, Swap Planarity, where the goal is to reach a state without edge intersections and a move consists of swapping the locations of two vertices connected by an edge. We analyze this puzzle game using concepts from graph theory and graph drawing, computational geometry, and complexity. Furthermore, we specify quality criteria for puzzle instances, and describe a method to generate high-quality instances. We also report on experiments that show how well this generation process works.

Keywords

Taverne

Citation

Kraaijer, R, van Kreveld, M J, Meulemans, W & Renssen, A V 2019, 'Geometry and Generation of a New Graph Planarity Game', Journal of Graph Algorithms and Applications, vol. 23, no. 4, pp. 603-624. https://doi.org/10.7155/jgaa.00504