What is a Convention in Interactive Narrative Design?
Publication date
2017
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taverne
Abstract
This paper reports on an aspect of a long-term project to create a body of evidence-based interactive narrative design methods. In this context, we discuss aspects of formal design descriptions as a basis for a quantitative approach to verify the effects of design choices on the experience of audiences. Specifically, we discuss the notion of ‘design conventions’ by acknowledging earlier usages of the term and the related discourse in video game studies.
Keywords
Design conventions, Interactive digital narrative, Interactive narrative design, User study, Taverne
Citation
Koenitz, H, Roth, C, Dubbelman, T & Knoller, N 2017, What is a Convention in Interactive Narrative Design? in Interactive Storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 10690 LNCS, Springer, pp. 295-298. https://doi.org/10.1007/978-3-319-71027-3_29