What is a Convention in Interactive Narrative Design?

Publication date

2017

Authors

Koenitz, Hartmut
Roth, Christian
Dubbelman, TeunISNI 0000000392436903
Knoller, Noam

Editors

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

taverne

Abstract

This paper reports on an aspect of a long-term project to create a body of evidence-based interactive narrative design methods. In this context, we discuss aspects of formal design descriptions as a basis for a quantitative approach to verify the effects of design choices on the experience of audiences. Specifically, we discuss the notion of ‘design conventions’ by acknowledging earlier usages of the term and the related discourse in video game studies.

Keywords

Design conventions, Interactive digital narrative, Interactive narrative design, User study, Taverne

Citation

Koenitz, H, Roth, C, Dubbelman, T & Knoller, N 2017, What is a Convention in Interactive Narrative Design? in Interactive Storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 10690 LNCS, Springer, pp. 295-298. https://doi.org/10.1007/978-3-319-71027-3_29