Geometry and Generation of a New Graph Planarity Game

Publication date

2018

Authors

Kraaijer, Rutger
van Kreveld, MarcORCID 0000-0001-8208-3468ISNI 0000000116732175
Meulemans, Wouter
Renssen, André van

Editors

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

taverne

Abstract

We introduce a new abstract graph game, SWAP PLANARITY, where the goal is to reach a state without edge intersections and a move consists of swapping the locations of two vertices connected by an edge. We analyze this puzzle game using concepts from graph theory and graph drawing, computational geometry, and complexity. Furthermore, we specify what good levels look like and we show how they can be generated. We also report on experiments that show how well the generation works.

Keywords

Taverne

Citation

Kraaijer, R, Kreveld, M J V, Meulemans, W & Renssen, A V 2018, Geometry and Generation of a New Graph Planarity Game. in 2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018. IEEE, pp. 1-8. https://doi.org/10.1109/CIG.2018.8490404