An implementation architecture for scenario-based simulations
Publication date
2016
Editors
Advisors
Supervisors
DOI
Document Type
Report
Metadata
Show full item recordCollections
License
Abstract
The past years have witnessed an increased use of applied games for developing and evaluating communication skills. These skills benefit from interpersonal interactions. Providing feedback to students practicing communication skills is difficult in a traditional class setting with one teacher and many students. This logistic challenge may be partly overcome by providing training using a simulation in which a student practices with communication scenarios. A scenario is a description of a series of interactions, where at each step the player is faced with a choice. We have developed a scenario editor that enables teachers to develop scenarios for practicing communication skills. A teacher can develop a scenario without knowledge of the implementation. This paper presents the implementation architecture for such a scenario-based simulation.
Keywords
Citation
Lala, R, Jeuring, J & Dortmont, J 2016, An implementation architecture for scenario-based simulations. Technical Report Series, no. UU-CS-2016-002, UU BETA ICS Departement Informatica, Utrecht.