An Appraisal Transition System for Event-Driven Emotions in Agent-Based Player Experience Testing

Publication date

2022

Authors

Ansari, Saba GholizadehISNI 0000000506582037
Prasetya, S.W.B.ISNI 0000000396460003
Dastani, M.ISNI 0000000043464658
Dignum, F.P.M.ISNI 0000000121013677
Keller, GabrieleORCID 0000-0003-1442-5387ISNI 0000000353696972

Editors

Alechina, Natasha
Baldoni, Matteo
Logan, Brian

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

taverne

Abstract

Player experience (PX) evaluation has become a field of interest in the game industry. Several manual PX techniques have been introduced to assist developers to understand and evaluate the experience of players in computer games. However, automated testing of player experience still needs to be addressed. An automated player experience testing framework would allow designers to evaluate the PX requirements in the early development stages without the necessity of participating human players. In this paper, we propose an automated player experience testing approach by suggesting a formal model of event-based emotions. In particular, we discuss an event-based transition system to formalize relevant emotions using Ortony, Clore, & Collins (OCC) theory of emotions. A working prototype of the model is integrated on top of Aplib, a tactical agent programming library, to create intelligent PX test agents, capable of appraising emotions in a 3D game case study. The results are graphically shown e.g. as heat maps. Visualization of the test agent’s emotions would ultimately help game designers to produce contents that evoke a certain experience in players.

Keywords

Agent-based testing, Automated player experience testing, Emotional modeling of game player, Formal model of emotion, Intelligent agent, Taverne, Theoretical Computer Science, General Computer Science

Citation

Ansari, S G, Prasetya, I S W B, Dastani, M, Dignum, F & Keller, G 2022, An Appraisal Transition System for Event-Driven Emotions in Agent-Based Player Experience Testing. in N Alechina, M Baldoni & B Logan (eds), Engineering Multi-Agent Systems - 9th International Workshop, EMAS 2021, Revised Selected Papers. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 13190 LNAI, Springer, pp. 156-174, 9th International Workshop on Engineering Multi-Agent Systems, EMAS 2021, London, United Kingdom, 3/05/21. https://doi.org/10.1007/978-3-030-97457-2_9, conference