Multi-person board game affect analysis dataset: MP-BGAAD
Publication date
2019
Editors
Dibeklioğlu, Hamdi
Sürer, Elif
Advisors
Supervisors
DOI
Document Type
Part of book
Metadata
Show full item recordCollections
License
Abstract
Board games are fertile grounds for the display of social signals, and they provide insights into psychological indicators. In this work, we introduce a new dataset collected from four-player board game sessions, recorded via multiple cameras. Recording four players at once provides a setting richer than dyadic interactions. Emotional moments are annotated for all game sessions. Additional data comes from personality and game experience questionnaires. We present a baseline for affect analysis and discuss some potential research questions for the analysis of social interactions and group dynamics during board games
Keywords
Citation
Schimmel, A, Doyran, M, Akdag, A A, Bakkes, S C J, Kaya, H, Poppe, R W & Salah, A A 2019, Multi-person board game affect analysis dataset: MP-BGAAD. in H Dibeklioğlu & E Sürer (eds), Proceedings eNTERFACE’19 : 15th International Summer Workshop on Multimodal Interfaces. Computer Engineering Department Bilkent University, International Summer Workshop on Multimodal Interfaces, Bilkent, Turkey, 8/07/19., conference