Multi-person board game affect analysis dataset: MP-BGAAD

Publication date

2019

Authors

Schimmel, Arjan
Doyran, MetehanORCID 0000-0002-9016-955XISNI 0000000492853069
Akdağ Salah, A. A.ORCID 0000-0002-7204-5633ISNI 0000000050543653
Bakkes, SanderISNI 0000000387676056
Kaya, HeysemORCID 0000-0001-7947-5508ISNI 000000049289651X
Poppe, RonaldISNI 0000000389426288
Salah, Albert AliORCID 0000-0001-6342-428XISNI 0000000091147032

Editors

Dibeklioğlu, Hamdi
Sürer, Elif

Advisors

Supervisors

DOI

Document Type

Part of book
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License

Abstract

Board games are fertile grounds for the display of social signals, and they provide insights into psychological indicators. In this work, we introduce a new dataset collected from four-player board game sessions, recorded via multiple cameras. Recording four players at once provides a setting richer than dyadic interactions. Emotional moments are annotated for all game sessions. Additional data comes from personality and game experience questionnaires. We present a baseline for affect analysis and discuss some potential research questions for the analysis of social interactions and group dynamics during board games

Keywords

Citation

Schimmel, A, Doyran, M, Akdag, A A, Bakkes, S C J, Kaya, H, Poppe, R W & Salah, A A 2019, Multi-person board game affect analysis dataset: MP-BGAAD. in H Dibeklioğlu & E Sürer (eds), Proceedings eNTERFACE’19 : 15th International Summer Workshop on Multimodal Interfaces. Computer Engineering Department Bilkent University, International Summer Workshop on Multimodal Interfaces, Bilkent, Turkey, 8/07/19., conference