Exploring the use of Online Simulations in Teaching Dialogue Skills
Publication date
2023-03
Authors
Hulsbergen, Michiel H.
de Jong, Jutta
van der Smagt, Maarten J.
Editors
Advisors
Supervisors
Document Type
Article
Metadata
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License
cc_by
Abstract
To aid in teaching dialogue skills a virtual simulator called Communicate! was developed at Utrecht University. Teachers can build scenarios for students to practice dialogues with a virtual character. In two experiments (n = 128 and 133, a year apart), we investigated if and how Communicate! can be an effective aid to study and practice dialogue skills, by comparing it to traditional “passive” learning tools, such as literature-study and a lecture, in an undergraduate psychology dialogue-skills course. Students were divided into four groups, two of which both read an article about conducting a bad-news dialogue and played a bad-news-dialogue-scenario (but in a different order), while the third group only played the scenario. The final group only read the article (expt. 1) or also attended a lecture on the topic (expt. 2). Playing a scenario improved performance on a different scenario played later. It increased the students’ reported engagement and motivation to learn about this topic, compared to reading the article, whereas their reported self-efficacy decreased, which may indicate a recognized learning need. It also increased the score on an MC-knowledge test on this type of dialogue. This suggests that online dialogue simulations aid studying (basic) dialogue skills, by providing flexible, authentic learning experiences.
Keywords
active versus passive learning, communication, dialogue skills, Simulation, Education, General Psychology
Citation
Hulsbergen, M H, de Jong, J & van der Smagt, M J 2023, 'Exploring the use of Online Simulations in Teaching Dialogue Skills', Psychology Learning and Teaching, vol. 22, no. 1, pp. 55-73. https://doi.org/10.1177/14757257221138936