VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback
Publication date
2019
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taverne
Abstract
Keywords
auditory feedback, gait awareness, presence, virtual reality, Taverne
Citation
Hoppe, M, Karolus, J, Dietz, F, Woźniak, P W, Schmidt, A & Machulla, T-K 2019, VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback. in Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. CHI '19, Association for Computing Machinery, New York, NY, USA, pp. 546:1-546:9. https://doi.org/10.1145/3290605.3300776