Correlating Facial Expressions and Subjective Player Experiences in Competitive Hearthstone
Publication date
2021-10-21
Editors
Fowler, Allan
Pirker, Johanna
Canossa, Alesandro Alessandro
Arya, Ali Ali
Harteveld, Casper
Advisors
Supervisors
Document Type
Part of book
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Abstract
In this study, we used recordings of players' facial expressions that are captured during competitive Hearthstone games to analyse the correlation between in-game player affective responses and subjective post-game self-reports. With this, we aimed to examine whether eye gaze, head pose and emotions gathered as objective data from face recordings would be associated with subjective experiences of players which were collected in the form of a post-game survey. Data was collected during a live offline Hearthstone competition, which involved a total of 17 players and 31 matches played. Correlation analyses between in-game and post-game variables show that players' facial expressions and eye gaze measurements are associated with both players' attention to the opponent and their mood influenced by the opponent. In future research, these results may be used to implement predictive player models.
Keywords
competitive games, Facial expression analysis, game experience questionnaire, hearthstone, player affect, player experience, Human-Computer Interaction, Computer Networks and Communications, Computer Vision and Pattern Recognition, Software
Citation
Mavromoustakos-Blom, P, Kosa, M, Bakkes, S & Spronck, P 2021, Correlating Facial Expressions and Subjective Player Experiences in Competitive Hearthstone. in A Fowler, J Pirker, A A Canossa, A A Arya & C Harteveld (eds), FDG '21: Proceedings of the 16th International Conference on the Foundations of Digital Games., 41, Association for Computing Machinery, pp. 1-5, 16th International Conference on the Foundations of Digital Games, FDG 2021, Virtual, Online, Canada, 2/08/21. https://doi.org/10.1145/3472538.3472577, conference