First Experiments with an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness: Lessons Learned
Publication date
2023-04-12
Editors
Lopes, Phil
Luz, Filipe
Liapis, Antonios
Engstrom, Henrik
Advisors
Supervisors
Document Type
Part of book
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Abstract
We present the first experiments from a pilot study with Ruby's Mission, an applied gaming intervention for reducing feelings of loneliness in children with a chronic illness. Based on a previously performed literature study, Ruby's Mission sets out to train specific socioemotional skills, through four children sharing emotional experiences. The present study contributes insights in (1) how asymmetrical player roles in a multiplayer game affect in-game social interactions, and (2) if socioemotional skills affect the in-game social interactions in a multiplayer video game. Experiments were conducted during a public event for introducing children to science. A baseline measure of socioemotional skills was made using the emotional awareness questionnaire (EAQ). Video and audio recordings were made during gameplay, and were annotated afterwards on social interaction. As per expectations, results suggest that asymmetrical player roles encourage different levels of social interaction. Analysing the effect of socioemotional skills on an individual player's in-game social interactions, surprisingly revealed a slight negative effect, where social interactions decreased as socioemotional skills improved. Interestingly, when investigating this effect on per gameplay group level, no interaction was found. Results also reveal that external factors such as parent interference, play environment, and peer relations might have an effect on social interactions as well.
Keywords
Applied gaming intervention, children, chronic illness, social competence, social interaction, socioemotional skills, Human-Computer Interaction, Computer Networks and Communications, Computer Vision and Pattern Recognition, Software, SDG 3 - Good Health and Well-being
Citation
Alexandridis, D, Bakkes, S C J, Nijhof, S L, Van De Putte, E & Veltkamp, R C 2023, First Experiments with an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness : Lessons Learned. in P Lopes, F Luz, A Liapis & H Engstrom (eds), FDG '23: Proceedings of the 18th International Conference on the Foundations of Digital Games., 39, ACM International Conference Proceeding Series, Association for Computing Machinery, pp. 1-11, 18th International Conference on the Foundations of Digital Games, FDG 2023, Lisbon, Portugal, 11/04/23. https://doi.org/10.1145/3582437.3582481, conference