An Interactive Mixed Reality Framework for Virtual Humans
Publication date
2006
Authors
Egges, A.
Papagiannakis, G.
Magnenat-Thalmann, M.
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Document Type
Article in proceedings
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Abstract
In this paper, we present a simple and robust Mixed Reality
(MR) framework that allows for real-time interaction
with Virtual Humans in real and virtual environments under
consistent illumination. We will look at three crucial
parts of this system: interaction, animation and global illumination
of virtual humans for an integrated and enhanced
presence. The interaction system comprises of a dialogue
module, which is interfaced with a speech recognition and
synthesis system. Next to speech output, the dialogue system
generates face and body motions, which are in turn managed
by the virtual human animation layer. Our fast animation
engine can handle various types of motions, such
as normal key-frame animations, or motions that are generated
on-the-fly by adapting previously recorded clips. All
these different motions are generated and blended on-line,
resulting in a flexible and realistic animation. Our robust
rendering method operates in accordance with the previous
animation layer, based on an extended for virtual humans
Precomputed Radiance Transfer (PRT) illumination
model, resulting in a realistic display of such interactive
virtual characters in mixed reality environments. Finally,
we present a scenario that illustrates the interplay and application
of our methods, glued under a unique framework
for presence and interaction in MR.