Learning in Multi-Objective Public Goods Games with Non-Linear Utilities

Publication date

2024-10

Authors

Orzan, Nicole
Acar, Erman
Grossi, Davide
Mannion, Patrick
Radulescu, RoxanaORCID 0000-0003-1446-5514ISNI 0000000524689348

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Advisors

Supervisors

Document Type

Part of book
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License

cc_by_nc

Abstract

Addressing the question of how to achieve optimal decision-making under risk and uncertainty is crucial for enhancing the capabilities of artificial agents that collaborate with or support humans. In this work, we address this question in the context of Public Goods Games. We study learning in a novel multi-objective version of the Public Goods Game where agents have different risk preferences, by means of multi-objective reinforcement learning. We introduce a parametric non-linear utility function to model risk preferences at the level of individual agents, over the collective and individual reward components of the game. We study the interplay between such preference modelling and environmental uncertainty on the incentive alignment level in the game. We demonstrate how different combinations of individual preferences and environmental uncertainty sustain the emergence of cooperative patterns in non-cooperative environments (i.e., where competitive strategies are dominant), while others sustain competitive patterns in cooperative environments (i.e., where cooperative strategies are dominant).

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Citation

Orzan, N, Acar, E, Grossi, D, Mannion, P & Radulescu, R 2024, Learning in Multi-Objective Public Goods Games with Non-Linear Utilities. in 27th European Conference on Artificial Intelligence. vol. 392, Frontiers in Artificial Intelligence and Applications, IOS Press, pp. 2749-2756, The 27th European Conference on Artificial Intelligence, Santiago de Compostela, Spain, 19/10/24. https://doi.org/10.3233/FAIA240809, conference