Cutting in deformable objects
Publication date
2003-06-18
Authors
Nienhuys, Han-Wen
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Document Type
Dissertation
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Abstract
Virtual reality simulations of surgical procedures allow such procedures to be
practiced on computers instead of patients and test-animals. The core of such a
system is a soft tissue simulation, that has to react very quickly but be
realistic at the same time. This thesis discusses how deformable models can be
simulated for this context, using an existing mathematical technique, the Finite
Element Method. This method represents the object with a mesh, the material is
subdivided in geometric primitives, such as triangles. Both the number of
primitives and their shape influence the speed of a simulation. Hence, when the
mesh changes, e.g. when simulating a procedure, this has to be done with care.
This thesis shows how the interaction of meshing and simulation can be handled
in software.
Keywords
Finite Element Method, Conjugate Gradients, Virtual Reality, Mesh
Representation, Deformation, Deformable objects, Medical simulation, Surgery
Simulation.