Chasing robbers on percolated random geometric graphs

Publication date

2015

Authors

Li, AnshuiISNI 000000052404454X
Muller, TobiasISNI 0000000079904555
Prałat, Paweł

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Advisors

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Document Type

Article
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Abstract

In this paper, we study the vertex pursuit game of Cops and Robbers, in which cops try to capture a robber on the vertices of a graph. The minimum number of cops required to win on a given graph G is called the cop number of G. We focus on G(n; r; p), a percolated random geometric graph in which n vertices are chosen uniformly at random and independently from [0; 1]<sup>2</sup>. Two vertices are adjacent with probability p if the Euclidean distance between them is at most r. If the distance is bigger then r then they are never adjacent. We present asymptotic results for the game of Cops and Robbers played on G(n; r; p) for a wide range of p = p(n) and r = r(n)

Keywords

Cops and robbers, Random graphs, Discrete Mathematics and Combinatorics

Citation

Li, A, Müller, T & Prałat, P 2015, 'Chasing robbers on percolated random geometric graphs', Contributions to Discrete Mathematics, vol. 10, no. 1, pp. 134-144. https://doi.org/10.11575/cdm.v10i1.62293