Facility location on terrains
Files
Publication date
2001-01-01
Authors
Aronov, B.
Kreveld, M.J. van
Oostrum, R. van
Varadarajan, Kasturirangan
Editors
Advisors
Supervisors
DOI
Document Type
Preprint
Metadata
Show full item recordCollections
License
Abstract
Given a terrain defined as a piecewise-linear function with n triangles, and m point sites on it, we
would like to identify the location on the terrain that minimizes the maximum distance to the sites. The
distance is measured as the length of the Euclidean shortest path along the terrain. To simplify the
problem somewhat, we extend the terrain to (the surface of) a polyhedron. To compute the optimum
placement, we compute the furthest-site Voronoi diagram of the sites on the polyhedron. The diagram
has maximum combinatorial complexity Q(mn2), and the algorithm runs in O(mn² log²m log n) time.