The impact of heavy and disordered use of games and social media on adolescents' psychological, social, and school functioning

Publication date

2018-01-01

Authors

van den Eijnden, ReginaISNI 0000000393899010
Koning, Ina MISNI 0000000388218890
Doornwaard, SuzanISNI 0000000419557650
Van Gurp, Femke
ter Bogt, Tom F.M.ISNI 0000000042969320

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Article
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Abstract

Aim: To extend the scholarly debate on (a) whether or not the compulsive use of games and social media should be regarded as behavioral addictions (Kardefelt-Winther et al., 2017) and (b) whether the nine DSM-5 criteria for Internet gaming disorder (IGD; American Psychiatric Association [APA], 2013) are appropriate to distinguish highly engaged, non-disordered users of games and socialmedia from disordered users, this study investigated the impact of engaged and disordered use of games and social media on the psychosocial well-being and school performances of adolescents. Methods: As part of the Digital Youth Project of the University of Utrecht, a three-wave longitudinal sample of 12- to 15-year-old adolescents (N = 538) was utilized. Three annual online measurements were administered in the classroom setting, including IGD, social media disorder, life satisfaction, and perceived social competence. Schools provided information on students' grade point average. Results: The symptoms of disordered use of games and social media showed to have a negative effect on adolescent's life satisfaction, and the symptoms of disordered gaming showed a negative impact on adolescents' perceived social competence. On the other hand, heavy use of games and social media predicted positive effects on adolescents' perceived social competence. However, the heavy use of social media also predicted a decrease in school performances. Several gender differences in these outcomes are discussed. Conclusion: The findings propose that symptoms of disordered use of games and social media predict a decrease in the psychosocial well-being and school performances of adolescents, thereby meeting one of the core criteria of behavioral addictions.

Keywords

adolescents, consequences, game addiction, psychosocial well-being, school functioning, social media addiction, Medicine (miscellaneous), Clinical Psychology, Psychiatry and Mental health

Citation

Van Den Eijnden, R, Koning, I, Doornwaard, S, Van Gurp, F & Bogt, T T 2018, 'The impact of heavy and disordered use of games and social media on adolescents' psychological, social, and school functioning', Journal of Behavioral Addictions, vol. 7, no. 3, pp. 697-706. https://doi.org/10.1556/2006.7.2018.65