The blame game: An investigation of grammatical aspect and blame judgments

Publication date

2017

Authors

Eerland, AnitaISNI 0000000492860728
Sherrill, Andrew
Magliano, Joseph
Zwaan, Rolf

Editors

Advisors

Supervisors

Document Type

Article
Open Access logo

License

Abstract

Imperfective aspect (i.e., Mark was punching John) is interpreted by the language processing system as a dynamic, unfolding sequence of actions, whereas perfective aspect (i.e., Mark punched John) is interpreted as a complete whole. A recent study showed that grammatical aspect can influence perceptions of intentionality for criminal actions (Hart & Albarracín, 2011). The current study builds on this finding. Five experiments examine whether grammatical aspect can also influence perceptions of blame, a concept related to intentionality. There were no effects of grammatical aspect on judgments of blame but the results showed an effect of narrated order (Experiments 1-3). First-mentioned actions made the agent more to blame for the outcomes than last-mentioned actions. This effect was not due to the order of the blame questions (Experiment 2) or influenced by the chronological order of the events (Experiment 3). Experiments 4 and 5 showed strong effects of grammatical aspect on temporal dynamics and revealed an interesting new finding. Grammatical aspect can influence the mental representation of a non-mentioned action. We discuss our results in light of the current literature on grammatical aspect effects.

Keywords

Grammatical aspect, blame attribution, situation model, language comprehension

Citation

Eerland, A, Sherrill, A, Magliano, J & Zwaan, R 2017, 'The blame game : An investigation of grammatical aspect and blame judgments', Collabra, vol. 3, no. 1, 29. https://doi.org/10.1525/collabra.113