To Game or Not to Game? Efficacy of Using Tablet Games in Vocabulary Intervention for Children with DLD

Publication date

2022-02-04

Authors

Zwitserlood, RobORCID 0000-0002-2856-898XISNI 0000000436417828
Harmsel, Marjan Ter
Schulting, Johanna
Wiefferink, Karin
Gerrits, EllenORCID 0000-0002-4403-0792ISNI 0000000052696960

Editors

Advisors

Supervisors

Document Type

Article
Open Access logo

License

cc_by

Abstract

The adoption of tablets by young children has raised enthusiasm and concern among speech and language pathologists. This study investigated whether tablet games can be used as effectively as real play objects in vocabulary intervention for children with developmental language disorder (DLD). A randomized, controlled non‐inferiority trial was conducted with 70 3‐year‐old children with DLD. The novel intervention group (n = 35) received 12 10‐min scripted intervention sessions with symbolic play using a tablet game spread out over 8–9 weeks. The standard intervention group (n = 35) received the same amount of intervention with real objects using the same vocabulary scripts. In each session, children were exposed to 22 target words. The primary outcome was the number of new target words learned. This was measured using a picture selection task including 22 target words and 22 control words at 3 time intervals: before the intervention, imme-diately post‐intervention, and 5 weeks later. In both intervention groups, the children learned significantly more target words than control words. No significant differences in gains between the two intervention conditions were found. This study provides evidence that vocabulary intervention for toddlers with DLD using a tablet game is equally as effective as an intervention using real ob-jects.

Keywords

DLD, RCT design, Speech and language therapy, Tablet gaming, Vocabulary intervention, General Materials Science, Instrumentation, General Engineering, Process Chemistry and Technology, Computer Science Applications, Fluid Flow and Transfer Processes

Citation

Zwitserlood, R, Harmsel, M T, Schulting, J, Wiefferink, K & Gerrits, E 2022, 'To Game or Not to Game? Efficacy of Using Tablet Games in Vocabulary Intervention for Children with DLD', Applied Sciences (Switzerland), vol. 12, no. 3, 1643. https://doi.org/10.3390/app12031643