Juegos de mesa y enseñanza de lenguas adicionales: una propuesta para la práctica de funciones comunicativas

Publication date

2025-04-22

Authors

Garcia, Roser Gimenez
Ibanez, Anna
Cicres, Jordi

Editors

Advisors

Supervisors

Document Type

Article
Open Access logo

License

cc_by_nc_nd

Abstract

Games have been part of the teaching-learning process since ancient times. For some decades now, the use of Game-Based Learning (GBL) has been gaining popularity in teaching. In terms of additional language teaching, it offers multiple advantages, among which is its ability to increase classroom interaction, given that the most common methods are currently based on the notional-functional approach and focus on learners' communicative competence. In this article, we use qualitative content analysis with two objectives: to classify the specific communicative functions of the Cervantes Institute's Curricular Plan and to analyze the main components of different commercial board games. Finally, we propose nineteen games which can be used to practice the groups of functions identified in the Curricular Plan.

Keywords

Additional Language Teaching, Communicative competence, Communicative function, Content analysis, Game-based learning

Citation

Garcia, R G, Ibanez, A & Cicres, J 2025, 'Juegos de mesa y enseñanza de lenguas adicionales : una propuesta para la práctica de funciones comunicativas', Didáctica. Lengua y Literatura, vol. 37, pp. 133-143. https://doi.org/10.5209/dill.95906