Developing Sociotechnical Solutions to Mitigate New Harms in Immersive and Embodied Virtual Spaces: A Workshop at CHI 2025

Publication date

2025-04-26

Authors

Freeman, Guo
Frommel, JulianORCID 0000-0001-8783-7783ISNI 000000051252719X
Mandryk, Regan L.
Gugenheimer, Jan
Li, Lingyuan
Zytko, Douglas
Razi, Afsaneh
Lampe, Cliff

Editors

Advisors

Supervisors

Document Type

Part of book
Open Access logo

License

taverne

Abstract

Mitigating new harms in immersive and embodied virtual spaces (e.g., embodied harassment in social VR, new AI-powered online attacks, and harmful virtual world design to manipulate users) is a critically needed HCI research agenda for achieving safer online environments in the future, which requires cross-disciplinary, community-wide discussion, and collective reflections. Building upon our CHI 2024 workshop on identifying and understanding these new harms, this workshop aims to gather researchers and practitioners from various domains to collectively design and develop concrete and actionable sociotechnical solutions that specifically target new harms in immersive and embodied virtual worlds. This includes but is not limited to the four themes identified in our CHI 2024 workshop: monetizing embodied harms, blurring reality with the online world, platforming perpetrators by investigating their motivations and emotions, and embodied harms specifically targeting children. Through this workshop, we will not only synthesize and map our existing interdisciplinary efforts and challenges in this space but also collaboratively create a roadmap detailing our developed sociotechnical solutions to address these new harms in immersive and embodied virtual spaces as a community.

Keywords

artificial intelligence, embodiment, harassment, harm mitigation, immersive virtual worlds, online harm, online safety, toxicity, Taverne, Human-Computer Interaction, Computer Graphics and Computer-Aided Design, Software

Citation

Freeman, G, Frommel, J, Mandryk, R L, Gugenheimer, J, Li, L, Zytko, D, Razi, A & Lampe, C 2025, Developing Sociotechnical Solutions to Mitigate New Harms in Immersive and Embodied Virtual Spaces : A Workshop at CHI 2025. in CHI EA 2025 - Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems., 775, Conference on Human Factors in Computing Systems - Proceedings, Association for Computing Machinery, 2025 CHI Conference on Human Factors in Computing Systems, CHI EA 2025, Yokohama, Japan, 26/04/25. https://doi.org/10.1145/3706599.3706708, conference